Archive for the ‘Technology’ Category

Substance Painter

December 27th, 2013 No comments

This looks like straight business. 3D Artists sure do have it much easier these days :)

Categories: Technology Tags:

Voxels Everywhere!

December 18th, 2013 No comments

Quick list of games that I know of that utilize Voxels:

Spark Rising
Cube World
Astral Terra (in development)
3d-coat (Voxel sculpting)

There are many more that you can probably find. Looking forward to seeing more voxel based games in the future.

Categories: Technology, Video Games Tags:

Realistic Soft Body Physics in Cryengine 3

May 29th, 2012 No comments

Very impressive!

Categories: Game Development, Technology Tags:

CryEngine 3 SDK Free

August 23rd, 2011 No comments

CryEngine 3 SDK can now be downloaded free of charge. This is the engine that powers the legendary Crysis 2 game so this is very interesting news. This gives folks a lot of high powered options to choose from (Unreal Developer Kit or Cryengine 3)

Categories: Technology, Video Games Tags:

Unlimited Geometry

August 17th, 2011 No comments

This will be very cool if this technology were to work however I will reserve my judgement til I see it in action on dynamic, skinned meshes and fully populated scenes with unique geo. Plus, seeing it used in a game would be very sweet :)

Categories: Programming, Technology Tags:


February 16th, 2008 No comments

Kynapse is a middleware solution used by Game Developers for 3D Pathfinding and AI. It is based on “Agents” architecture thus I thought it was of some interest to readers. I never used Kynapse myself but a colleage of mine that shipped Lord Of the Rings Online seems to think very highly of it. What is interesting there are some games here on my shelf that employed it, like Crackdown xbox 360.

Categories: Programming, Technology Tags:

Quad Core Versus Dual Core

February 4th, 2008 No comments

Stumbled on a great article on this topic that provided rare insight into Dual Core versus Quad Core. What will suprise some readers is that Quad Core wins the shootout due to its larger L2 cache. I remember back when we were on porting over Unreal to the Playstation 2 one of the engineers on the project and I got into a discussion about SIMD/VU optimizations. I remember we decided the focus should be on cache optimization (I thnk I even discussed it a bit in my Software Skinning tutorial). Very cool to get a deja vu while reading this article

So games that are even not optimized for quad cores are still experiencing speed increases. This article is much more indepth that you’ll find at most places. Off hand, I’d like to add Quad core is of course great for runnning game servers to play with friends, game development, creating media using software like Sony Vegas Studio, etc. I wouldnt be suprised if FRAPS got a boost from Quad cores.

3DV’s Depth Sensing Camera

January 1st, 2008 No comments

3DV’s new Depth Sensing Camera looks like it will an amazing device. Unlike regular digital cameras, this one can  perceive depth information and relay this data to computer software. I can imagine a lot of cool applications for this device. I will make sure to check this little gadget out. They say the price will be competitive with web cameras and they expect to market at regular retail stores like Best Buy, etc. Sweet… Visit their home site for more information. Unfortunately, right now the product is not out yet but I hope it becomes available shortly. In their gallery section they even have videos of a human face being captured in full 3d in realtime. This technology has a lot of incredible potential for both 3D and Gaming applications.