Wow I am really impressed by Props Animations. I purchased this asset from the Unity Asset Store a couple months ago and it is still being actively maintained. The author claims there are over 620 animations in this pack! Amazing…
All the animations are created by requests.
UnityVS purchased by Microsoft and Released for Free for use with Unity apparently. Didn’t see this one coming.
Epic Games just released 4.3 version of the engine complete with Spline support, new rendering features, and countless of other goodies. I currently been playing around with Unity making a simple game. After that project is complete I will hop back to Unreal and see how it is improved. But I was already impressed by version 4.2. Blueprints were very easy to write and very flexible. C++ code comments actually get sucked into the editor and displayed in the Blueprint tool. Very impressive stuff!
Someone used the free LUX physics based rendering plugin for Unity, imported the unreal temple assets, and rendered out a test. Looks pretty darn good
In a blog today Tim Sweeney announces UE4 is available for very nice, Indie friendly terms. It’s very exciting to see both Unity 5 on the horizon along with UE4 coming out.
This is how I see things playing out. UE4 will be great for big indie teams to use to keep their initial overhead low. After all, it is easier to recruit artists for Unreal based projects because many are already rendering out their portfolios, etc in it. Plus many artists will be well versed in Unreal in any case for potential jobs. Unity will probably continue to do really well in the mobile market since its well proven there. Plus it will have appeal to many smaller companies that can afford the initial overhead of Unity Pro licenses.
Unity 5 looks really good with their new real time Global illumination technology along with the 64 bit editor. Plus all the other enhancements look quite well. However, UE4 is indeed only $19/month versus Unity’s much higher $75 a month. It will be interesting to see how things turn out
In my personal time I think I will continue to keep playing around in Unity. But will eventually check out UE4.
Polycount had a Darksiders II contest quite awhile ago that received a lot of cool Art pieces.
Okay now that is pretty darn cool
Stumbled upon an excellent sculpt of WAR (character from Darksiders, a game I worked on)
Unity store has just updated with a build of UMA! Remember I just blogged on that earlier (assuming anyone cares).
Been playing a bit of Killzone 4 ShadowFall and Resogun over the break. Starting to get better at both!
Btw, I just knew this artwork was the character WAR from Darksiders but apparently it’s a different concept.
I am always impressed every week when I look over at the Unity3d page. If you’re looking for a character generator then you’d probably want to hurry over to the UMA project and download their latest update fast.
This is a link to their web player.
This is an article on the official Unity site written about it. This appears to be the ongoing thread with information about it.
There is also another system used for character creation (Mecanim character system) if UMA doesn’t fit your needs that sells for bout $45.